{"id":14579,"date":"2016-01-27T12:35:04","date_gmt":"2016-01-27T20:35:04","guid":{"rendered":"http:\/\/narcolepticnerd.com\/blog\/?p=14579"},"modified":"2016-01-27T12:35:04","modified_gmt":"2016-01-27T20:35:04","slug":"poser-pro-11-sr2","status":"publish","type":"post","link":"https:\/\/narcolepticnerd.com\/2016\/01\/27\/poser-pro-11-sr2\/","title":{"rendered":"Poser Pro 11 SR2"},"content":{"rendered":"

<\/p>\n

SR2 offers several enhancements and addresses known issues present in the following areas:<\/p>\n


\n<\/p>\n

• General performance and stability updates and improvements<\/p>\n

• Content Library improvements<\/p>\n

• Material Room improvements<\/p>\n

• Preview Rendering improvements<\/p>\n

• Final Rendering improvements<\/p>\n

• Figure Creation improvements<\/p>\n

• Import\/Export improvements<\/p>\n

• PoserPython improvements<\/p>\n

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With your registered Poser 11 serial number, you can access and download updates via Download Manager (available at <\/span>http:\/\/poser.smithmicro.com\/poserupdates.html<\/font><\/span><\/a>).<\/p>\n

\u3000<\/p>\n

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SR2 Enhancements and Fixes, by Category<\/p>\n

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General<\/p>\n


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• Paul and Pauline OBJs are now included for Walk Designer.<\/p>\n

• Added Talk Designer visemes for Paul.<\/p>\n

• Corrected normal calculation to address shading artifact on Pauline’s and Paul’s back.<\/p>\n

• Direct Manipulation Tool: Enabled translate and rotate for Body actor.<\/p>\n

• Fixed case where injecting mismatched targetParm types would cause instability.<\/p>\n

• Hidden preference ALWAYS_WRITE_FULL_PATHS now forces absolute paths in documents<\/p>\n

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Content Library<\/p>\n


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• Library drag & drop: Added info bar to indicate drop targets.<\/p>\n

• Enabled drag and drop from search results list.<\/p>\n

• Added native drag & drop to enable drop on 3rd party applications (Windows only).<\/p>\n

• Enabled preferences slider value display.<\/p>\n

• Fixed case where thumbnails were not refreshing properly when replacing an old thumbnail with a new version.<\/p>\n

• Library refresh now indexes directories that are updated externally.<\/p>\n

• Adding an item to the library now indexes the directory in which the item has been added.<\/p>\n

• Adding a runtime triggers top-level indexing so that its items show up in search.<\/p>\n

• Enabled prioritized indexing. Now prioritizing indexing of Runtimes which have been indexed the longest time ago (or never).<\/p>\n

• Fixed case where Library layout would change after adding new folder.<\/p>\n

• Fixed case where selecting subset while adding props to Library would cause instability.<\/p>\n

• Improved search results: Now showing found folders.<\/p>\n

• Reintroduced “Locate” context menu functionality for search results.<\/p>\n

• Search queries can now contain single or double quoted phrases as well as – or ~ for negation.<\/p>\n

• Fixed a problem where search results panel wasn’t populating fully. This would cause only the top 20 results to show until forcing a resize.<\/p>\n

• Fixed case where thumbnails for unselected items were not being shown in Item List view.<\/p>\n

• Fixed case where saving figure with strand-based hair would cause instability.<\/p>\n

• Re-enabled partner content search (OS X only).<\/p>\n

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Material Room<\/p>\n


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• Now drawing dotted wires for connections between lighting nodes and non-closure accepting inputs.<\/p>\n

• Fixed a problem where animated status of shader node inputs were lost when switching rooms.<\/p>\n

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Preview Rendering<\/p>\n


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• Improved drawing performance of subdivided objects.<\/p>\n

• Improved OpenGL preview of PhysicalSurface node.<\/p>\n

• Improved Raytrace Preview robustness.<\/p>\n

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Final Rendering<\/p>\n


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• SuperFly: Non-branched path tracing now renders with correct alpha channel<\/p>\n

• SuperFly: Disabling camera visibility for an object now also makes it invisible when seen through transparent surfaces.<\/p>\n

• SuperFly: Now ignoring degenerate triangles in tangent space normal map rendering to prevent freeze.<\/p>\n

• SuperFly: Increased robustness when rendering the Edge Blend node.<\/p>\n

• FireFly: Now correctly dealing with transparency when there are two PoserSurface nodes in a tree where the inactive one is opaque.<\/p>\n

• FireFly: Anisotropic node now a closer match to Poser 10\/Pro 2014.<\/p>\n

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Figure Creation<\/p>\n


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• Fitting room: Fixed case where adjusting vertex weights during fitting would cause instability (Poser Pro only).<\/p>\n

• Rig Symmetry: Enabled transfer of Force Limits setting.<\/p>\n

• Pose Symmetry: Fixed case where Pose Symmetry > Left to Right did not work when IK was off.<\/p>\n

• Copy Morphs From: Fixed case where transferring subdivision-level morphs would cause instability (Poser Pro only).<\/p>\n

• Fixed case where scuplting subdivision-level morphs would cause mesh corruption (Poser Pro only).<\/p>\n

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Import\/Export<\/p>\n


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• GoZ: Fixed configuration path folder permissions (Poser Pro only).<\/p>\n

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PoserPython<\/p>\n


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• Added the following methods to ShaderNodeCompundData type: CreateNode(), DeleteNode(), AttachTreeNodes(), DetachTreeNode().<\/p>\n

• Added isControlProp() method to check if a prop is a control prop.<\/p>\n

• Fixed error in Documentation.py.<\/p>\n

• Added material.DeleteLayer().<\/p>\n

• OBJ import: Added option kImOptCodeSCALEABSOLUTE. If the kImOptCodeSCALEABSOLUTE option is non-zero, the percentage will be used as an absolute scale, rather than % of Poser figure size.<\/p>\n

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Previous SR1 Enhancements and Fixes, by Category<\/p>\n

<\/font><\/p>\n

General<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• Poser now launches on Windows 8. This OS version remains unsupported. Please update to Windows 8.1.<\/p>\n

• Library and Log palette toggle icons are now easier to click.<\/p>\n

• Enabled Facebook upload for rendered images (Windows only).<\/p>\n

• Fixed case where closing document while viewing it with a non-default camera would cause instability.<\/p>\n

• Fixed case where deleting a non-default camera would cause instability.<\/p>\n

• Added a dependency between Center of Mass actor and figure. Center of Mass prop can no longer be deleted, preventing instability.<\/p>\n

• Now automatically enabling Body actor when loading figure with skinning method set to Poser Unimesh.<\/p>\n

• Updated Wardrobe Wizard.<\/p>\n

<\/dir><\/dir><\/font><\/p>\n

Content Library<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• Item List panel: Enabled Drag and Drop.<\/p>\n

• Item List panel: Sped up library item loading from highly populated folders.<\/p>\n

• Now properly omitting folder thumbnail display when no thumbnail is available (Internet Explorer 9 only).<\/p>\n

• Better messaging for empty search results when indexing.<\/p>\n

• Added support for conforming hair with CR2\/CRZ file extensions in Hair category.<\/p>\n

• Now preserving divider position between Tree and Item List view panels more reliably.<\/p>\n

• Refresh item icon now rotates while refresh is in progress.<\/p>\n

• Improved Add to Favorites dialog layout.<\/p>\n

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Material Room<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• Fixed a problem with scene preview showing incorrectly after a Copy and Paste in Advanced view.<\/p>\n

• Copy and Paste now honors the selected render engine when pasting selections including root nodes.<\/p>\n

• Fixed problems where the FireFly root or SuperFly root was not 0th in the Node list.<\/p>\n

• Compound nodes: Improved internal wiring robustness.<\/p>\n

• Enabled use of more than one Cycles ImageTexture node at one time.<\/p>\n

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Preview Rendering<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• Fixed excessive transparency when layered materials are used.<\/p>\n

<\/dir><\/dir><\/font><\/p>\n

Final Rendering<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• Saving and loading a turned off light now preserves Cast Shadow flag.<\/p>\n

• SuperFly: Improved handling of dark highlights on PoserSurface and PhysicalSurface in branched path tracing.<\/p>\n

• SuperFly: Now verifying that light shaders are up to date when rendering.<\/p>\n

• SuperFly: Now interpreting material node vector inputs as linear.<\/p>\n

• SuperFly: Improved handling of transparency in path tracing on PoserSurface and PhysicalSurface.<\/p>\n

<\/dir><\/dir><\/font><\/p>\n

Figure Creation<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• Enabled magnet zone weight painting on Poser Unimesh skinned figures.<\/p>\n

• Fixed case where deleting a Full Body Morph while Dependency Editor was enabled would cause instability.<\/p>\n

<\/dir><\/dir><\/font><\/p>\n

Import\/Export<\/p>\n


\n<\/b><\/i><\/font><\/p>\n

• OBJ Export: Corrected “As Morph Target” export path. Now properly using the untransformed vertices combined with active morph and magnet deforms to allow for eventual re-import as morph target in local space.<\/p>\n

• GoZ: Fixed case where “.” in the object name would cause instability (Poser Pro only).<\/p>\n

• Fixed case where loading an MP3 misrepresenting its sample count would cause instability (OS X only).<\/p>\n

<\/dir><\/dir><\/font><\/p>\n

Known Issues <\/p>\n


\n<\/b><\/font><\/p>\n

• Library search: Text entry may not respond to Enter key. Click the magnifying glass icon to initiate a search if you encounter this issue (Windows only).<\/p>\n

• GoZ: Temporarily disabled the “Apply before joint rotation” option that appears upon returning a posed figure from ZBrush (Poser Pro only).<\/p>\n

<\/dir><\/dir><\/font><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"

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